Final Fantasy: The Set Review
Set FIN · Released 13 June 2025 · 313 cards

Final FantasyThe Set Review

The highest grossing Magic set ever printed. Reviewed against 769,659 recorded games, live market prices, and real Commander inclusion data.

The Verdict

Our score Criteria stated below
Overall
8.0/10
A phenomenon commercially, and a good set underneath it.
Limited
7.5/10
Well built and well understood, with excellent expert coverage.
Commander
7.5/10
The Crystals and Buster Sword are real, if not format-defining.
Opening value
8.0/10
Highest median mythic in the archive at $7.99.
Mechanical depth7.0
Archetype variety7.5
Format balance7.5
Commander impact7.5
Financial depth8.5
Newcomer accessibility7.0

These are our scores, not a community aggregate. Limited is graded on the archive: format speed, archetype spread and decision density. Commander is graded on EDHREC inclusion rank. Opening value is graded on median rare and mythic price and value concentration.

How It Was Received

Sourced, not scored No aggregate exists

Final Fantasy is the best selling Magic set of all time, and it is not close. Hasbro's CEO confirmed that where The Lord of the Rings took six months to deliver two hundred million dollars of revenue, Final Fantasy did it in a single day. It was the highest grossing set in the game's history before it had even fully released.

That commercial reception is the dominant fact about this set, and it is worth separating from the play experience. The crossover brought in an enormous number of people who were buying a Final Fantasy product rather than a Magic product, which is exactly what Universes Beyond is for and exactly why some long-time players are uneasy about it.

The play experience was quietly good. Our archive found a well-behaved format at 9.18 turns with a healthy 0.75 point spread across the five colours, and the expert coverage scored well: the always-draft list went ten for ten between the 77th and 94th percentile, the best-called list of its kind in this collection. The one thing everyone got wrong was the colour ranking, which came out close to inverted, but with a spread that small it carried almost no signal to begin with.

Reception sources: Hasbro CEO on Final Fantasy revenue; Draftsim, Final Fantasy best-selling set; MTG Rocks, best and worst selling sets of 2025.

The Mechanics

Character first, mechanic second What the set is built from

Final Fantasy is unusual in this collection because its identity is carried by card design rather than by keyword mechanics. Our automatic mechanic detector, which finds keyword abilities appearing on at least five cards and scores them against the set median, found no keyword with enough coverage to report. That is a finding rather than a gap: the set leans on Sagas, transforming characters and equipment instead of a named mechanic.

The best design idea is the summon cycle, Sagas that resolve into the iconic creature. It gives the crossover its most Magic-native moment: a card that plays out a summon sequence over three turns and then leaves Bahamut on the battlefield. The character cards, particularly the transforming villains, do the rest of the work.

The archetype spread was healthy. Blue-red big spells finished first at 57.3 percent and was also the most drafted deck despite being pitched as the difficult one, and red-green landfall finished last at 53.8. A 3.5 point spread across ten pairs is a well balanced format.

The Money

Market signal Prices retrieved 17 August 2026

Prices move, so this is a snapshot. Base price means the cheapest printing, which is what the card actually costs you. Where a premium treatment runs materially higher we note it separately, because special treatments otherwise flood the top of any value list.

CardRarityBasePremiumWhy it costs that
Buster SwordMythic$48.80$91.74The chase card. Equipment, iconic, and a genuine Commander staple at #943.
Vivi OrnitierMythic$37.09$83.13A beloved character on a strong card. Collector demand and play demand at once.
Sephiroth, Fabled SOLDIERMythic$29.66$66.65The villain, on a transforming mythic.
Cloud, Midgar MercenaryMythic$21.80$40.25The protagonist. Sells on identity as much as on rate.
Summon: BahamutMythic$20.44$49.11The Saga-summon cycle is the set's best design idea.
Traveling ChocoboMythic$18.25$31.22
Cloud, Planet's ChampionMythic$18.17
Summon: Knights of RoundMythic$14.11$24.34
Most valuable
$48.80
Buster Sword
Median rare
$0.56
The typical rare slot
Median mythic
$7.99
The typical mythic
Top 10 cards
52%
of the set's total value
The richest set here to open. A median mythic of $7.99 is nearly double Duskmourn's and six times Aetherdrift's, and one of each non-basic card totals $443, the highest in this archive. Buster Sword at forty-nine dollars is a real chase. The catch is that the value is driven by character identity as much as by playability, which makes it more exposed to sentiment than a set whose prices come from constructed demand.

Two Formats, Two Sets Of Cards

The finding worth the reviewLimited percentile vs EDHREC rank

We hold both the Limited archive and Commander inclusion data. Final Fantasy shows a strong but not perfect correlation, with one very clear category of exception: the Crystals.

Built for the 99, not the 40

Real Commander cards that underperform in draft
  1. The Earth Crystal EDH #748 Limited p3
    Third percentile in draft. A Commander card wearing a Limited card's frame.
  2. The Wind Crystal EDH #1,047 Limited p12
  3. Genji Glove EDH #1,149 Limited p6
  4. The Darkness Crystal EDH #1,251 Limited p34
  5. Laughing Mad EDH #2,338 Limited p31
  6. Sabotender EDH #2,474 Limited p19

Great in the 40, invisible in the 99

Draft all-stars nobody sleeves for Commander
  1. Ardyn, the Usurper Limited p99 EDH #3,657
    99th percentile in the format, and almost nobody's commander.
  2. Nibelheim Aflame Limited p98 EDH #4,011
  3. Sazh Katzroy Limited p98 EDH #5,249
  4. Yuna, Hope of Spira Limited p94 EDH #4,271
  5. Dragoon's Lance Limited p94 EDH #7,879
  6. Choco-Comet Limited p92 EDH #12,197
The Crystal cycle is the sharpest example in this archive. The Earth Crystal is the most played card in the set in Commander and sits at the 3rd percentile in draft. They are slow, expensive artifacts that do nothing on turn four and everything on turn ten.
The agreement is otherwise good. The six most valuable cards average the 82nd Limited percentile, second only to Tarkir. When you open something expensive here, it is usually also a card you are happy to play.

Commander

Where the set keeps living EDHREC rank, lower is more played

305 of the 313 cards carry an EDHREC rank. The rank is global across all of Magic rather than relative to this set, so a card at #50 is the 50th most played card in the format overall. For reprints the rank belongs to the card, not to this printing.

#748The Earth Crystal
The Earth CrystalThe most played card in the set, and near the bottom in draft.
#778Starting Town
Starting TownA land that fixes and does it cheaply. Universally playable.
#939The Fire Crystal
The Fire CrystalSame cycle, same story.
#943Buster Sword
Buster SwordThe chase card, and a genuine equipment staple.
#1,047The Wind Crystal
The Wind CrystalThe Crystals are the set's real Commander contribution.
#1,149Genji Glove
Genji GloveEquipment payoff with a following.

By colour identity

WhiteThe Wind Crystal (#1,047), Restoration Magic (#1,164), Ishgard, the Holy See (#1,508)
BlueThe Water Crystal (#1,634), Jidoor, Aristocratic Capital (#2,268), Y'shtola Rhul (#2,612)
BlackDark Confidant (#1,241), The Darkness Crystal (#1,251), Midgar, City of Mako (#1,252)
RedThe Fire Crystal (#939), Lindblum, Industrial Regency (#1,473), Laughing Mad (#2,338)
GreenThe Earth Crystal (#748), Traveling Chocobo (#1,970), Summon: Titan (#2,047)
ColourlessStarting Town (#778), Buster Sword (#943), Genji Glove (#1,149)

By strategy

Artifacts and equipment

Buster Sword and Genji Glove give equipment decks two real new pieces, and the Crystals are artifacts too.

Buster Sword, Genji Glove

Ramp and big mana

The Crystal cycle is expensive artifact ramp that pays off in exactly the format that can afford it.

The Earth Crystal, The Fire Crystal, The Wind Crystal

Lands and fixing

Starting Town is the kind of quiet land that ends up in more decks than any mythic.

Starting Town

Character commanders

The set printed a legend for essentially every major Final Fantasy protagonist, which is a deckbuilding buffet.

Cloud, Midgar Mercenary, Sephiroth, Fabled SOLDIER

Sagas and summons

The summon cycle is the best new design here and it fits Saga decks naturally.

Summon: Bahamut

Graveyard and recursion

Dark Confidant is a reprint, and the black cards lean on the graveyard.

Dark Confidant

Reprints

Only two, and that is the criticism
Dark Confidant
Dark ConfidantA famous card, and the only reprint here that anybody noticed.
Syncopate
SyncopateA functional counterspell, and that is the entire rest of the sheet.
Two reprints in a 313 card set is remarkably thin. For the best selling Magic set of all time, the reprint sheet gave the wider game almost nothing. Compare with Tarkir, which returned a full tri-land cycle in a set that sold less.

Constructed And Pauper

Market signal, not play data Read the caveat
Be clear about what this section is. We do not hold play-rate data for Standard, Pioneer, Modern or Pauper, and we are not going to invent it. What we do hold is legality and price. Price is a reasonable proxy for constructed demand, because a rare does not carry a high price unless somebody outside of draft wants it. Treat what follows as market signal.
Standard legal
311
cards at release
Pauper pool
96
commons added to the format
Set size
313
distinct cards
One of each
$443
total base value, non-basics

The market signal here is different in kind from every other set in this archive. Prices are driven substantially by character recognition, not by format demand: Vivi and Cloud are expensive because of who they are as much as what they do. That makes the set's value more durable in one sense, since nostalgia does not rotate, and more fragile in another, since it is not anchored to play.

For Pauper, 96 commons entered the pool. As with most recent sets, the commons are competent rather than transformative.

Who Should Buy This

Straight answers

Buy it if

  • You love Final Fantasy. This is the most complete card-game expression of that world that exists, and that is a real reason.
  • You are opening for value. Highest median mythic in this archive by a wide margin.
  • You want a well behaved draft format. Balanced colours, sensible speed, and the coverage was accurate.

Skip it if

  • You want reprint equity. Two reprints in 313 cards is the thinnest sheet here.
  • You dislike Universes Beyond. This is the set that proved the model works commercially, which is precisely the objection.
  • You want prices anchored to play. Much of this set's value is character demand, which behaves differently from constructed demand.

The one line version

Final Fantasy is the most commercially successful Magic set ever made, and the good news for players is that the game underneath the phenomenon is genuinely solid: a balanced format, an elegant summon cycle and the richest opening value in this collection. The reservations are structural rather than mechanical. Two reprints is thin, much of the value rests on character recognition rather than play, and the Crystals that Commander loves are among the worst cards in the format you opened them in.